Lead Environment Artist (Simone Silvestri)
- Position Type:
- Full Time
- Location(s):
- Helsinki Uusimaa
- Date Posted:
- Job ID:
- R-119051
OUR STUDIO
At Housemarque, we believe gameplay always comes first. With technical excellence and compelling narrative, spiced with our trademark neon flair and top-notch audiovisual feedback, we want our players to always feel actively engaged with the worlds we have created for them.
Our latest Award-Winning game Returnal, released on PS5 in 2021, embraces all these qualities. THIS is our DNA!
We value Nordic work-life balance by growing sustainably and ensuring our employees have the time and means to develop personally and professionally during work time.
We were established in 1995 with strong roots in the Finnish demoscene. In June 2021 we joined the PlayStation Studios, after years of partnership.
If you wish to join us for our next journey, apply today!
Housemarque is looking for a Lead Environment Artist!
THE JOB
As the Lead Environment Artist of the talented and passionate Environment Art team behind RETURNAL, you will work closely with our Art teams and external partners to drive the next evolution of Housemarque games.
Your main responsibilities include shaping and executing the project’s vision for Environment Art, leading and mentoring a highly talented team, and optimizing workflows for seamless collaboration across disciplines and external partners. You will play a key part in bringing Housemarque’s unique and creative environments to life in cutting-edge 1st party Sony games.
What will your day-to-day look like?
- Work directly with Art Direction to establish a cohesive visual vision for the project, break down how it can be achieved, and organize your team to bring it to life.
- Demonstrate expertise in AAA environment creation, from blockout to release, while collaborating across disciplines.
- Set quality standards and benchmarks in collaboration with Principal Artists, reinforcing them through consistent and proactive feedback.
- Solve complex development challenges, ensuring that both gameplay needs and artistic direction are met.
- Collaborate with leadership, management, and production to establish workflows that deliver high-quality results within scope and on schedule.
- Work closely with Technical and VFX Artists to develop tools and pipelines that uphold Housemarque’s signature technical excellence.
- Mentor and coach artists, advancing their skill sets and professionalism through guidance, one-on-ones, and hands-on work.
- Communicate effectively with all disciplines and external partners, ensuring alignment and smooth collaboration across the team.
- Foster an environment of autonomy and self-reliance, maintaining momentum and navigating uncertainty with confidence.
- Support external development, ensuring that external teams receive the same reviews, guidance, standards, and communication as internal artists.
What will help you to be successful in this role?
- 8+ years of experience as an Environment Artist in AAA games, with at least two shipped projects and experience leading a team of 5–15 professionals.
- Strong leadership, coaching, and communication skills, with the ability to facilitate collaboration and present ideas effectively.
- A constant drive for cohesion, inspiration, and enthusiasm, fostering a high-performing and motivated team.
- A relentless passion for innovation, pushing the boundaries of visual excellence as we evolve Housemarque’s artistic direction.
- A results-driven mindset, taking ownership of your team’s deliverables and ensuring work is completed on time and at a high standard.
- A deep passion for game art, with solid artistic fundamentals and a keen understanding of how art enhances gameplay experiences.
- Fluency in spoken and written English, paired with proactive communication habits.
What we offer to you?
- Competitive salary, benefits, healthcare, Nordic work-life balance
- Tailored immigration and relocation package to help you get settled into Finland
- State-of-the-art studio facilities in the heart of Helsinki
- Freedom, flexibility and openness in a collaborative culture
- Brilliant, diverse and empathetic colleagues to work with
- Exciting and ambitious projects executed with the best tools
- Access to Playstation Studios collaboration, games and more!
This is a permanent, full-time position based in Helsinki, Finland.
We will start interviewing promising candidates immediately so please apply as soon as possible.
Equal Opportunity Statement
Housemarque is proud to be an Equal Opportunity Employer with a commitment to a culture of inclusion and mutual respect for all employees from every walk of life, reflecting the community we make games for. We welcome and encourage applications from all suitable candidates regardless of age, disability, gender, sexual orientation, pregnancy and maternity, race and ethnicity, religion or belief, and marriage and civil partnerships. We strive to create an inclusive environment, empower employees and embrace diversity.
Why PlayStation?
PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.
PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.
The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.
Housemarque is looking for a Lead Environment Artist!
THE JOB
As the Lead Environment Artist of the talented and passionate Environment Art team behind RETURNAL, you will work closely with our Art teams and external partners to drive the next evolution of Housemarque games.
Your main responsibilities include shaping and executing the project’s vision for Environment Art, leading and mentoring a highly talented team, and optimizing workflows for seamless collaboration across disciplines and external partners. You will play a key part in bringing Housemarque’s unique and creative environments to life in cutting-edge 1st party Sony games.
What will your day-to-day look like?
- Work directly with Art Direction to establish a cohesive visual vision for the project, break down how it can be achieved, and organize your team to bring it to life.
- Demonstrate expertise in AAA environment creation, from blockout to release, while collaborating across disciplines.
- Set quality standards and benchmarks in collaboration with Principal Artists, reinforcing them through consistent and proactive feedback.
- Solve complex development challenges, ensuring that both gameplay needs and artistic direction are met.
- Collaborate with leadership, management, and production to establish workflows that deliver high-quality results within scope and on schedule.
- Work closely with Technical and VFX Artists to develop tools and pipelines that uphold Housemarque’s signature technical excellence.
- Mentor and coach artists, advancing their skill sets and professionalism through guidance, one-on-ones, and hands-on work.
- Communicate effectively with all disciplines and external partners, ensuring alignment and smooth collaboration across the team.
- Foster an environment of autonomy and self-reliance, maintaining momentum and navigating uncertainty with confidence.
- Support external development, ensuring that external teams receive the same reviews, guidance, standards, and communication as internal artists.
What will help you to be successful in this role?
- 8+ years of experience as an Environment Artist in AAA games, with at least two shipped projects and experience leading a team of 5–15 professionals.
- Strong leadership, coaching, and communication skills, with the ability to facilitate collaboration and present ideas effectively.
- A constant drive for cohesion, inspiration, and enthusiasm, fostering a high-performing and motivated team.
- A relentless passion for innovation, pushing the boundaries of visual excellence as we evolve Housemarque’s artistic direction.
- A results-driven mindset, taking ownership of your team’s deliverables and ensuring work is completed on time and at a high standard.
- A deep passion for game art, with solid artistic fundamentals and a keen understanding of how art enhances gameplay experiences.
- Fluency in spoken and written English, paired with proactive communication habits.
What we offer to you?
- Competitive salary, benefits, healthcare, Nordic work-life balance
- Tailored immigration and relocation package to help you get settled into Finland
- State-of-the-art studio facilities in the heart of Helsinki
- Freedom, flexibility and openness in a collaborative culture
- Brilliant, diverse and empathetic colleagues to work with
- Exciting and ambitious projects executed with the best tools
- Access to Playstation Studios collaboration, games and more!
This is a permanent, full-time position based in Helsinki, Finland.
We will start interviewing promising candidates immediately so please apply as soon as possible.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.